http://bugs.winehq.org/show_bug.cgi?id=29647 Graham <libgradev(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |libgradev(a)gmail.com --- Comment #5 from Graham <libgradev(a)gmail.com> 2012-02-23 15:19:45 CST --- Wine version: 1.4-rc4 Card: ATI Radeon HD6950 2048MB I can confirm this is still an issue in Wine 1.4-rc4. Opening/menu animations display fine with no issue. As soon as the game starts I can play for about 1min before a crash occurs: err:d3d:wined3d_occlusion_query_ops_issue >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glBeginQuery() @ query.c / 494 wine: Unhandled page fault on read access to 0x00000000 at address 0x7a4451c3 (thread 0009), starting debugger... Tested with high/low game graphics settings and versions of Wine (dedicated prefix) - always occurs. The game itself renders fine and is usable pre crash. Swapping in an NVidia 8800GTX card resolves the issue so it does appear to be, as Henri said, a fglrx issue. Is there anything else to try or should this be reported to AMD? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.