https://bugs.winehq.org/show_bug.cgi?id=43769 Bug ID: 43769 Summary: Regression, osu!.exe freezes a few seconds after you start it, probably a critical zone inter thread deadlock Product: Wine-staging Version: 2.17 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: critical Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: matthias291999(a)gmail.com CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de, sebastian(a)fds-team.de Distribution: --- wine-staging 2.17 causes my game called "osu!" to enter deadlock shortly after the audio starts playing. Works fine in wine-staging 2.16 Someone do a git blame on the audio system, could be it, don't know, all i know is that it works fine in wine-staging 2.16. If you have any tests that may give you more info, go ahead. I can not get out of borderless fullscreen, dont know why, dont care to report a 2'nd bug, as it works fine, and i can deal with it. I have CSMT enabled. If i have to disable CSMT, that is just a temporary fix, I am not at all satisfied if you seguest i disable it, go test it yourself, if you can actually reproduce my bug with CSMT enabled, go ahead and prove i could run it wo CSMT enabled with a video recording... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.