http://bugs.winehq.org/show_bug.cgi?id=28623 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression CC| |aeikum(a)codeweavers.com Regression SHA1| |e786998daff4ad49521a4c9c39c | |172ddcdcad82a --- Comment #1 from GyB <gyebro69(a)gmail.com> 2011-10-09 09:30:33 CDT --- The first commit causing such unpredictable behaviour in certain games must be e786998daff4ad49521a4c9c39c172ddcdcad82a is the first bad commit commit e786998daff4ad49521a4c9c39c172ddcdcad82a Author: Andrew Eikum <aeikum(a)codeweavers.com> Date: Tue Sep 27 08:51:07 2011 -0500 dsound: Reimplement rendering devices on mmdevapi. :040000 040000 53407fdfd9131c99d768c90eeda5dadc66a63abb af37caec04c5e8abedfd395abcd88a16e71a3b85 M dlls I tried at least 70 different games in the past few days but only a handful of them showed such a problem. Besides Ghost Recon, the games from Telltale Games are prone to exhibit such problem: Tales of Monkey Island, Strong Bad, Wallace & Gromit series. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.