24 Dec
2006
24 Dec
'06
12:46 p.m.
http://bugs.winehq.org/show_bug.cgi?id=6932 ------- Additional Comments From greg87(a)online.de 2006-24-12 06:46 ------- So, it looks now like that for me: if (stateblock->renderState[WINED3DRS_ALPHABLENDENABLE] || stateblock->renderState[WINED3DRS_EDGEANTIALIAS] || stateblock->renderState[WINED3DRS_ANTIALIASEDLINEENABLE]!= 0xFFFFFFFF) { glEnable(GL_BLEND); checkGLcall("glEnable GL_BLEND"); If this is right, the problem with transparency persists for me. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is.