http://bugs.winehq.org/show_bug.cgi?id=12652 --- Comment #43 from Brian Warren <bwarren(a)yandex.com> --- (In reply to comment #39)
Because the game engine code is broken in that aspect you need to externally limit the reported number of multisample buffers or disable multisampling (not really a good option). For NVIDIA there exist tools to override the settings ... not sure about ATI, Intel.
I may not be understanding all of the debug information but, this defect doesn't affect all users. For example, my setup using a 6770 and the latest open source Radeon driver, the game runs flawlessly. Are there any reports where this defect is appearing on Ati/Amd cards? Perhaps this is an nvidia exclusive defect. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.