15 Jul
2017
15 Jul
'17
4:57 p.m.
https://bugs.winehq.org/show_bug.cgi?id=43246 --- Comment #2 from Henri Verbeet <hverbeet(a)gmail.com> --- Created attachment 58717 --> https://bugs.winehq.org/attachment.cgi?id=58717 hack The issue seems to be that the application uses buffers without D3DUSAGE_DYNAMIC as if they're dynamic. The attached hack fixes the performance for me, but doesn't strike me as correct. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.