https://bugs.winehq.org/show_bug.cgi?id=50632 Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1 CC| |o.dierick(a)piezo-forte.be Regression SHA1| |7a54209d4bb5df18ac8fcdf26d8 | |aa73e770403c4 --- Comment #3 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- Hello, I can confirm the issue with the Arc launcher version of the game. Regression bisected to this commit: commit 7a54209d4bb5df18ac8fcdf26d8aa73e770403c4 Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Jan 19 14:34:53 2021 +0100 wined3d: Implement the "precise" flag in the GLSL shader backend. The issue doesn't happen with wine 6.2 with this commit reverted. My GPU is NVidia RTX 2070 with proprietary driver 460.39. Regards. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.