http://bugs.winehq.org/show_bug.cgi?id=36377 Bug ID: 36377 Summary: League of Legends crashes at game start with wine 1.7.18 Product: Wine Version: 1.7.18 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: bugzilla(a)dolphinling.net Starting with wine 1.7.18, League of Legends crashes immediately when the fullscreen game client starts loading (after champion select). The built-in BugSplat reporter appears, and the AIR client gives you a button to reconnect; clicking it just leads to the fullscreen client crashing at startup again. I bisected, and the result was: b84e112dd60e9fb6f4d04e82115fcb46e71f9693 is the first bad commit commit b84e112dd60e9fb6f4d04e82115fcb46e71f9693 Author: Jacek Caban <jacek(a)codeweavers.com> Date: Tue Apr 29 15:35:44 2014 +0200 msctf: Added ITfInputProcessorProfileMgr interface stub implementation. :040000 040000 52d053d982054548b4fe964aeb2ed50bd8ebcd48 be061a9cba52abf7835ab61c53209bb4d2cb7acc M dlls (Note that I haven't quite followed the bug reporting guidelines: I didn't test with a clean .wine, and I have the patch from bug 34480 comment 19 applied.) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.