http://bugs.winehq.org/show_bug.cgi?id=11995 --- Comment #1 from Dan Kegel <dank(a)kegel.com> 2008-03-11 10:49:52 --- On both 8 and 16 bit displays (instead of the 24 I had been using), the game then crashes with Unhandled exception: page fault on read access to 0x000000fc in 32-bit code (0x000000fc). +relay shows that it's using OutputDebugString to log its progress starting up, but nothing is obviously wrong. There is one odd thing: the game's start screen has a pulldown list of supported resolutions, and it's empty. That seems wrong, and might possibly be related to the later crash. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.