29 Jul
2015
29 Jul
'15
6:49 a.m.
https://bugs.winehq.org/show_bug.cgi?id=38974 --- Comment #4 from Béla Gyebrószki <gyebro69(a)gmail.com> --- d3d9,d3d,d3d_shader,d3d_texture,d3d_surface log (uncompressed 350 MB): https://drive.google.com/open?id=0B-tTbLKBl-tOTExEaTBzLUw0OHc Trace (uncompressed 100 MB): https://drive.google.com/open?id=0B-tTbLKBl-tOaC1QS0IwblhpQms The texture corruption is first visible in frame #318. Fbo from Call 680835 glDrawArrays(GL_Triangle_Strip,0,4) already contains the corrupted image. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.