http://bugs.winehq.org/show_bug.cgi?id=21179 --- Comment #6 from Wylda <wylda(a)volny.cz> 2009-12-31 08:21:33 ---
That commit only changed the default, so setting RenderTargetLockMode to "readdraw" should also fix this. I'll see if I can reproduce and fix this with the demo, though probably next week.
Hi Henri, thank you for the tip. I tried current git (wine-1.1.35-330-gc3e9de0) and [HKEY_CURRENT_USER\Software\Wine\Direct3D] "RenderTargetLockMode"="readdraw" This tip allowed me to run the demo. Setting to: [HKEY_CURRENT_USER\Software\Wine\Direct3D] "RenderTargetLockMode"="readtex" causes demo to crash during initial splash screen. BTW all the test done under Win98 mode (was not mentioned earlier ~ i guess full versions says it can run only under 95/98 not NT, so i set winecfg to Win98 and did all the testing with it). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.