http://bugs.winehq.org/show_bug.cgi?id=10832 Karl Vogel <karl.vogel(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |karl.vogel(a)gmail.com --- Comment #10 from Karl Vogel <karl.vogel(a)gmail.com> 2009-07-11 05:53:24 --- The crash is caused by GetDeviceCaps() returning 0 for MaxVertexBlendMatrices. On a windows machine this returns 4. When wine is patched to also return 4, the game doesn't crash, but then it doesn't display the player model anymore. (not with builtin or native d3d9_?? libs). There's some more mention about this MaxVertexBlendMatrices in Bug 8357 comment 9. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.