22 May
2014
22 May
'14
7:16 p.m.
http://bugs.winehq.org/show_bug.cgi?id=36506 --- Comment #6 from Anastasius Focht <focht(a)gmx.net> --- Hello folks, well Alexandre removed the workaround during restructuring of opengl. Since this issue affects only very few (broken) apps/games it simply went under the radar. I'm surprised WTNO relies on this broken behaviour. Anyway, it can be easily worked around (add a check for 'funcs == NULL', return NULL). The game also needs XAudio2 (bug 26808). Besides that the game works surprisingly well with Wine. Regards -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.