http://bugs.winehq.org/show_bug.cgi?id=9736 --- Comment #10 from Eike Hein <hein(a)kde.org> 2007-10-24 07:43:51 ---
Are you sure that there isn't a 2nd regression? I.e., what happens if you revert the fix and the patch that broke the game on todays git code?
I actually get this bug both with 0.9.47 (pre-patch) and yesterday's git (post-patch), so I don't think the patch from #5 had any effect on the problem the patch is dealing with (hence the "still" in #6). With both versions the objects are extremely dark, but the textures do appear to fit the geometry properly. So yes, I think this one is separate. I haven't tried running the game on an earlier version of wine than 0.9.47 myself, so I don't know if it ever worked or when it went bad, or if the bisect done by olivier for #2 correctly points to that texture transform commit. The reason I've posted here instead of opening a seperate ticket is that olivier described his problem as "objects appear as completely black", which is what I'm getting, too. Sadly I don't see the screenshot that olivier is referring to anywhere, so I can't be completely sure it's really the same bug. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.