http://bugs.winehq.org/show_bug.cgi?id=26640 Raymond <superquad.vortex2(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |superquad.vortex2(a)gmail.com --- Comment #1 from Raymond <superquad.vortex2(a)gmail.com> 2011-04-16 07:00:19 CDT --- (In reply to comment #0)
Created an attachment (id=33914) --> (http://bugs.winehq.org/attachment.cgi?id=33914) [details] console log
There is a constant scratching/grinding noise during music playback in the game when ALSA is set to full hardware acceleration. Can be heard in the main menu and during gameplay, too.
Workaround: ALSA with 'emulation' mode.
No such problem when using OSS as sound driver.
Fedora 14 Alsa 1.0.24 (no Pulseaudio here) Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
Try change "defaults.pcm.dmix.rate 48000" in /usr/share/alsa/alsa.conf to 44100 if you are using dmix -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.