7 Oct
2017
7 Oct
'17
11:54 p.m.
https://bugs.winehq.org/show_bug.cgi?id=43479 --- Comment #20 from Michael Müller <michael(a)fds-team.de> --- At least some of the shaders fail to compile, because Wine does not have support for multisampling yet. Wine can therefore not correctly translate instructions like "dcl_resource_texture2dms" or "ld2dms". I am not sure if this is the reason for all graphic bugs but at least some of them will not go away until bug 42820 is solved. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.