http://bugs.winehq.org/show_bug.cgi?id=12051 Stefan Dösinger <stefandoesinger(a)gmx.at> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger(a)gmx.at --- Comment #3 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2008-04-10 03:38:17 --- That looks like a texture address clamping issue. We had some problems like those in Half Life 2 a white back, but they were fixed by forcing cube textures to clamp to boarder. Maybe the same has to be done for volume textures? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.