https://bugs.winehq.org/show_bug.cgi?id=49633 --- Comment #4 from rawfox <rawfox(a)freenet.de> --- It gets a little odd here because this bug does not happen when wine is build on older build environments. We have tested this with creating a Lutris runner for StarCitizen with the current 5.16 and its not happening there a single time. The build environment on the podman containers is Ubuntu18. Just local builds on more recent build environments dropping the winmm error and let the games launcher crash. I am locally on Fedora32. So this may neither be a launcher or a wine issue but something with the build system versions ?! Im using gcc (GCC) 10.2.1 20200723 (Red Hat 10.2.1-1). /shrug -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.