12 Mar
2010
12 Mar
'10
11:57 a.m.
http://bugs.winehq.org/show_bug.cgi?id=22000 --- Comment #4 from Corbin Simpson <MostAwesomeDude(a)gmail.com> 2010-03-12 05:57:08 --- Partially fixed. The bad indices were an internal Mesa issue and I've already committed a fix, but the segfaults remain. There's definite heap corruption during the d3d9 tests, during context destruction. Steam straight-up segfaults while trying to launch Civ4. I think the two are related and have the same origin, but I haven't nailed it down yet. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.