http://bugs.winehq.org/show_bug.cgi?id=21251 Summary: Prince of Persia Sands of Time: Artifacts at in-game characters Product: Wine Version: 1.1.35 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: bartgenuit(a)gmail.com Created an attachment (id=25545) --> (http://bugs.winehq.org/attachment.cgi?id=25545) Artifacts in PoP:SoT; Wine logfile Glitches in PoP:SoT, where in-game characters other than the prince or monsters (such as princess and vizier) render messy throughout the game. Vectors radiate from these characters when you turn to them, not when they are out of sight (see attachment). The (attached) logfile shows an error "err:d3d_shader", which might be related. My setup: ATi Mobility Radeon HD 3470 Driver: FGLRX 2:8:600-0ubuntu2 OS: Ubuntu 9.04 Wine 1.1.35 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.