https://bugs.winehq.org/show_bug.cgi?id=41926 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hverbeet(a)gmail.com Keywords| |regression Regression SHA1| |82a7f1ebf2979a3c6a4b6ca8fcc | |2679f2278f6e6 --- Comment #6 from Béla Gyebrószki <gyebro69(a)gmail.com> --- The patch that introduced the crash with native gdiplus should be commit 82a7f1ebf2979a3c6a4b6ca8fcc2679f2278f6e6 Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Apr 14 19:32:46 2016 +0200 wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory(). The crash doesn't occur with the previous commit. The following components are needed to launch the game: .net2.0 xaudio2 d3dcompiler_43 d3dx9_43 ZafehouseDiariesDemoSetup.exe (31M) sha1: 0c15d5024c9a1e327ac7383fee48ad55a6fec35a Workaround: in the game configuration file (options.cfg) you need to change the option 'DrawableUsesGDIPlusImage' to 'True'. wine-2.0-rc2-35-gc28816c Fedora 25 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.