http://bugs.winehq.org/show_bug.cgi?id=33979 Dan Kegel <dank(a)kegel.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW CC| |dank(a)kegel.com Summary|Still Life 2 demo crashes |Still Life 2 demo crashes |without native d3dx9_36 |without native | |d3dcompiler_43 (or | |d3dx9_36) Ever Confirmed|0 |1 --- Comment #1 from Dan Kegel <dank(a)kegel.com> 2013-07-07 12:55:49 CDT --- (Andrey, please include sha1sums like this, so we can find the game later if the initial download site goes away.) ddcbb620008157cbf61877f35744d115386e83e0 StillLife2_Demo.zip Last bit of log before crash: err:d3dcompiler:compile_shader HLSL shader parsing failed. fixme:win:EnumDisplayDevicesW ((null),0,0x33e318,0x00000000), stub! Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00451823). Backtrace: =>0 0x00451823 in sl2 (+0x51823) (0x008f6ea0) 1 0x008a70b8 (0x008fd000) I'll attach a +d3dcompiler log so you can see the shaders in question. More specific workaround: winetricks d3dcompiler_43 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.