http://bugs.winehq.org/show_bug.cgi?id=24485 Summary: World of Warcraft d3d UI regression Product: Wine Version: 1.3.3 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: poltsy(a)gmail.com Created an attachment (id=30897) --> (http://bugs.winehq.org/attachment.cgi?id=30897) ShadowedUnitFrames showing the annoying glitch A minor yet very annoying glitch that appears in the UI with some addons. 4936e71828669ef084f9cf243f924a11a2cdce50 is the first bad commit commit 4936e71828669ef084f9cf243f924a11a2cdce50 Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Jul 29 12:56:54 2010 +0200 wined3d: Clamp vertex shader outputs. To avoid having to interpolate infinities over fragments. :040000 040000 422077d6e509af3cf5503e92e126a424ba65c3d7 94c0887d2cb23239444ee137879b57b45a37ac28 M dlls -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.