https://bugs.winehq.org/show_bug.cgi?id=54510 François Gouget <fgouget(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Regression SHA1| |97b836a938928ce714fd7cf430a | |97d5fbefd7df0 Keywords| |regression --- Comment #2 from François Gouget <fgouget(a)codeweavers.com> --- I checked the logs and these failures were *not* present before 2023-02-14, and they are still present in the 2023-02-17 build. A bisect shows that these failures started with the commit below which means they are related to the patch that was meant to fix bug 53217 (i.e. the crash): commit 97b836a938928ce714fd7cf430a97d5fbefd7df0 Author: Zebediah Figura <zfigura(a)codeweavers.com> AuthorDate: Thu Feb 2 16:59:14 2023 -0600 wined3d: Destroy objects belonging to wined3d_device_gl.completed_fence_id. Not just those belonging to earlier completed fences. completed_fence_id names the most recent fence to be completed. In essence, this fixes an off-by-one error. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53217 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.