https://bugs.winehq.org/show_bug.cgi?id=41118 --- Comment #6 from Matteo Bruni <matteo.mystral(a)gmail.com> --- (In reply to fjfrackiewicz from comment #5)
(In reply to Matteo Bruni from comment #2)
Enabling virtual desktop might be a workaround. If it's not, please attach a dxgi,d3d11,d3d trace.
Would you still want a dxgi,d3d11,d3d trace with virtual desktop enabled?
http://source.winehq.org/patches/data/125599 might be an actual fix for this crash, you might want to give it a try.
From the terminal output excerpt you pasted in comment 4 (pasting logs is a bad idea BTW) the new crash isn't necessarily related to dxgi / wined3d. Just attach the whole plain terminal output. You might also try native d3dx11_43.dll (or _42, depending on the version used by the game).
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