http://bugs.winehq.org/show_bug.cgi?id=28625 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |ca43c49968553b3db7d7ef63966 | |b76fcbf9c8a1b Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #2 from GyB <gyebro69(a)gmail.com> 2011-10-20 12:38:35 CDT --- This problem has been resolved in Sanitarium, thanks to this commit: http://source.winehq.org/git/wine.git/commit/ca43c49968553b3db7d7ef63966b76f... The very same commit fixes a similar problem in Heroes of Might & Magic IV: using the now default OpenGL renderer, gameplay (animations, scrolling the map, mouse movement) was much slower than with gdi. Now that problem is also gone. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.