http://bugs.winehq.org/show_bug.cgi?id=15459 Art Taylor <theycallhimart(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |theycallhimart(a)gmail.com --- Comment #12 from Art Taylor <theycallhimart(a)gmail.com> 2010-05-18 13:41:28 --- What is the in-game shader detail option set to? With shader detail set to high and directx hardware level set to use version 8.x by using `-dxlevel 80` the same artifacts you describe occur on native windows xp. I cannot remember exactly but I believe this is repeatable on Windows 7 as well and this is independent of the graphics manufacturer. My guess is that the metal material shading is enabled by selecting high detail shaders option but that the necessary functionality to render the effect is not present in source's directx 8 support, hence the purple rendering issue, and thus is not the fault of wine. This does not address the hang issue. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.