24 Nov
2022
24 Nov
'22
3:09 p.m.
https://bugs.winehq.org/show_bug.cgi?id=53969 --- Comment #2 from Rafał Mużyło <galtgendo(a)o2.pl> ---
You might want to try 'winetricks -q d3dcompiler_47'.
You *do* know that's a workaround, not a fix ? As for the problem, I wonder if it won't be another case of vkd3d-shader failing to parse a shader... It depends on where that 'D3DAssemble+0xc7f' is actually pointing to in the sources. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.