http://bugs.winehq.org/show_bug.cgi?id=32672 Jarkko K <jarkko_korpi(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jarkko_korpi(a)hotmail.com --- Comment #3 from Jarkko K <jarkko_korpi(a)hotmail.com> --- I tried the demo, but it become too complicate to start the mission, because I had to assign the teams into map, which wasn't drawn at all. http://youtu.be/A-Cldz20iGo shows the map that wasn't drawn. console shows messages: fixme:d3d_surface:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in software blit. fixme:ddraw:d3d_device_inner_Release Texture handle 0xd4 (0x389ae08) not unset properly. fixme:d3d:wined3d_device_decref Device released with resources still bound, acceptable but unexpected. fixme:d3d:wined3d_device_decref Leftover resource 0x2f48cf8 with type WINED3D_RTYPE_SURFACE (0x1). wine 1.7.18 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.