15 Jul
2022
15 Jul
'22
5:52 a.m.
https://bugs.winehq.org/show_bug.cgi?id=44514 --- Comment #51 from Andrey Gusev <andrey.goosev(a)gmail.com> --- I suppose it should be 'wined3d_sampler_gl(sampler)' here wined3d_shader_resource_view_gl_bind(wined3d_shader_resource_view_gl(view), bind_idx, sampler, context_gl); -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.