11 Feb
2017
11 Feb
'17
2:34 p.m.
https://bugs.winehq.org/show_bug.cgi?id=42428 --- Comment #5 from fjfrackiewicz(a)gmail.com --- (In reply to fjfrackiewicz from comment #0)
Created attachment 57253 [details] Terminal output from Wine Staging 2.1 with no CSMT
I used Wine Staging 2.1 for this test but this issue happens with Wine-devel.
In short, if Brut(a)l is allowed to use D3D11, the loading screen and main menu are displayed upside down.
If I disable d3d11 in winecfg and force the game to use D3D9 then everything looks normal.
I meant to say "this issue happens with Wine-devel as well." Sorry! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.