http://bugs.winehq.org/show_bug.cgi?id=24725 Xavier Vachon <xvachon(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|King's Bounty fails to |King's Bounty needs |start |d3dx9_36 --- Comment #4 from Xavier Vachon <xvachon(a)gmail.com> 2010-10-27 23:48:28 CDT --- (In reply to comment #3)
Created an attachment (id=31248) --> (http://bugs.winehq.org/attachment.cgi?id=31248) [details] D3DXFilterTexture cube texture filtering
This patch makes the game go a bit further, just to exit with:
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x69cf8d0, 1152, 0x33f5e8): partially implemented ... warn:wincodecs:ImagingFactory_CreateDecoderFromStream first 4 bytes of stream=44 44 53 20 ... fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
which means DDS file support is the next issue. BTW, I tested this patch with the demo version of King's Bounty: The Legend.
Sweet. Let me know when the solution is ready to be tested. I can test this with the original game and its expansions. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.