http://bugs.winehq.org/show_bug.cgi?id=27600 --- Comment #8 from Vincas Miliūnas <vincas.miliunas(a)gmail.com> 2011-07-17 03:24:47 CDT --- The graphical artifacts were fixed by http://source.winehq.org/git/wine.git/commit/cf421e1b3f29c0df242f43bc235dab1... However, the noted in the original post performance degradation is still present and it's the same fixme message that comes with the poor performance: fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting dynamic buffer, stopping converting Disabling GL_ARB_map_buffer_range or it's usage fixes the problem. It also looks like it's present only in some of the maps, because the 1-2fps slowdown occurred only in the second map I played. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.