http://bugs.winehq.org/show_bug.cgi?id=30538 --- Comment #10 from Henri Verbeet <hverbeet(a)gmail.com> 2012-05-07 11:05:09 CDT --- (In reply to comment #9)
Technical details: The function calls wined3d_swapchain_get_display_mode() every time to get refresh rate, but it takes more than 500msec.
Is that related to bug 30184? Also note that ddraw7_GetScanLine() in ddraw is similar, it should probably call wined3d_swapchain_get_raster_status(), although some aspects of the ddraw7_GetScanLine() implementation are probably nicer. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.