http://bugs.winehq.org/show_bug.cgi?id=12051 --- Comment #21 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2008-11-17 13:38:58 --- Well, I think this bug is fixed since 1.1.5 by this: commit 27b8f719ca7f26e1edbec6f7e46cc612dce12b41 Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Sep 10 11:08:10 2008 +0200 wined3d: Fix the half pixel offset. Turns out the original fix was correct for fixed function, but for the wrong reason. The shader path was already correct. This fixes a regresssion introduced by 932e95c111118b643650d6643e47be0ddb5528a1. This patch seems to make the problem disappear. Makes perfect sense considering the patch which caused regression. I tested with all default settings, thus ORM=backbuffer. Tobias, I don't quite understand your last comment - are you saying that you are still seeing this with ORM=backbuffer? If not this may be closed as fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.