9 Mar
2016
9 Mar
'16
2:59 a.m.
https://bugs.winehq.org/show_bug.cgi?id=39796 --- Comment #15 from alexchandel(a)gmail.com --- Just tested 1.7.6 with the DirectDraw HAL and (what I assume is) the Intel 945G. In the first case, there is no MAV when the game begins. Instead, Wine crashes when you try to quit the game with this lovely message: "err:seh:setup_exception_record stack overflow 2112 bytes in thread 0040". In the second case, there is no MAV when the game begins. Instead it happens when you try to quit the game. There are fewer errors. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.