http://bugs.winehq.org/show_bug.cgi?id=59323 Bug ID: 59323 Summary: Guild Wars 2 crashes with Wine 11.1 and Winewayland enabled with dev builds of DXVK (newer than Jan 23rd) Product: Wine Version: 11.1 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winewayland Assignee: wine-bugs@list.winehq.org Reporter: bwyazel@gmail.com Distribution: --- Running the latest development builds of DXVK directly from upstream, starting with the January 26th, 2026 builds, Guild Wars 2 will hard crash when paired with Wine 11.1 and using Winewayland. This bug has been reported to upstream here: https://github.com/doitsujin/dxvk/issues/5477 Likewise, it seems like it's possible that the crashes that I'm seeing are related to this commit here: https://bugs.winehq.org/show_bug.cgi?id=58143 The behavior that I'm seeing is as follows: Working: Wine 11.0 (with Wayland) with the latest DXVK commits Working: Wine 11.1 (without Wayland) with the latest DXVK commits Broken: Wine 11.1 (with Wayland) with the latest DXVK commits To trigger the bug with 100% certainty, within the game you need to open the player map and use the scroll wheel to zoom in and out. This will reliably cause the game to instantly crash. My system information: Arch Linux (updated as of Jan 27th, 2026) AMD Radeon 7900XT Mesa 25.3.4 (RADV) GNOME 49.3 (Wayland session) 3440x1440 165Hz monitor with VRR enabled Bottles 61.1 (Flathub) Wine 11.1 (Kronek) DXVK Dev Releases (Found here: https://github.com/doitsujin/dxvk/actions/workflows/artifacts.yml?query=bran...) Guild Wars 2 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.