http://bugs.winehq.org/show_bug.cgi?id=29291 Wylda <wylda(a)volny.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |INVALID --- Comment #7 from Wylda <wylda(a)volny.cz> 2012-05-16 00:10:15 CDT --- Important is, how it behaves under native OS. I freshly installed Tomb Raider 3 under WinXP and when setting D3DTF to 0 the textures are missing exactly like in current wine. Thus invalid. Sorry for the noise. Google gave me some forum, where was a wild guess, that D3DTF stands for Trilinear Filtering. But it's not the On/Off switch, but accepts at least values 0,1,2 and each produces different picture/texture quality. And your patch also points TF to Texture Format. PS: Note for my potential future use - to avoid startup crash under WinXP, sounds need to be disabled. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.