http://bugs.winehq.org/show_bug.cgi?id=10631 --- Comment #6 from Rico <kgbricola(a)web.de> 2007-12-03 12:28:44 --- @Stefan Thanks for your quick help ;-) This patch works fine for 3DMark, but for GTA:SA (Grand Theft Auto : San Andreas) it doesn't. In GTA:SA I got a lot of these messages (after the patch applied): fixme:d3d_shader:IWineD3DVertexShaderImpl_CompileShader Vertexshader 0x306cd10 recompiled more than 50 times fixme:d3d:state_fog Implement table fog for foggy vertex shader fixme:d3d_shader:IWineD3DVertexShaderImpl_CompileShader Vertexshader 0x306cd10 recompiled more than 50 times fixme:d3d:state_fog Implement table fog for foggy vertex shader fixme:d3d:state_fog Implement table fog for foggy vertex shader fixme:d3d_shader:IWineD3DVertexShaderImpl_CompileShader Vertexshader 0x306cd10 recompiled more than 50 times Is there another problem with the patch from #0? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.