http://bugs.winehq.org/show_bug.cgi?id=26967 Summary: Water is black in StarCraft II with ARB shaders Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: stefandoesinger(a)gmx.at As expected patch db8d681a5b088b3b0dd58c6952086891f6bbb4f5 broke water rendering in StarCraft 2 with ARB shaders. The water is now black again. This can be reproduced with e.g. the Agria Valley map on highest graphics. I think especially the shaders are important here. As far as I remember the important thing in SC2 is that the result of RCP(0.0) * 0.0 gives 0.0. Reverting the patch fixes SC2. I'll give GLSL a try. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.