https://bugs.winehq.org/show_bug.cgi?id=38352 --- Comment #2 from Béla Gyebrószki <gyebro69(a)gmail.com> --- (In reply to Sebastian Lackner from comment #1)
Wine-Staging contains a stub for this function, see https://github.com/wine-compholio/wine-staging/blob/master/patches/d3dx9_36- D3DXStubs/0004-d3dx9_36-Add-stub-for-D3DXComputeNormalMap.patch
(I am not sure if the patch applies directly, it might depend on the previous three patches.)
Is it sufficient for the game?
All 4 patches need to be applied. Yet the game crashes while loading to the menu. ... fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5. fixme:d3dx:d3dx9_mesh_OptimizeInplace D3DXMESHOPT_VERTEXCACHE not implemented. wine: Unhandled page fault on read access to 0x00000001 at address 0x1 (thread 0074), starting debugger... ... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.