http://bugs.winehq.org/show_bug.cgi?id=25325 Nicky <nheart(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nheart(a)gmail.com --- Comment #11 from Nicky <nheart(a)gmail.com> 2013-10-01 12:13:00 CDT --- Wine 1.7.2 here. With GeForce GTX 765M I can't get models drawn no matter what. If I go ingame and change details from high to low/medium I get the models of the nearby characters drawn (mostly), but when I enter new area, I have to do the same and old models disappear. GLSL enabled or disabled doesn't make a difference. However with the Intel integrated GPU (Running Haswell 4900MQ), everything is drawn correctly (provided the adaptor doesn't run out of memory.) Seems to be a driver problem combined with how the game renders? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.