7 Jul
2008
7 Jul
'08
1:06 p.m.
http://bugs.winehq.org/show_bug.cgi?id=9775 --- Comment #36 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-07-07 08:06:37 --- Hi Matteo, could you try patching the source (wined3d/surface.c): In line 509, add checkGLcall("glEnable"); after the glEnable call. The GL_INVALID_ENUM state is probably not coming from GenTextures at all. Greets, Tobias -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.