https://bugs.winehq.org/show_bug.cgi?id=42940 Tobias (:Tobbi) Markus <tobbi.bugs(a)googlemail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED --- Comment #5 from Tobias (:Tobbi) Markus <tobbi.bugs(a)googlemail.com> --- (In reply to Ken Thomases from comment #4)
I have submitted a patch that should fix this. You'll still need to use OpenGLSurfaceMode=behind. https://source.winehq.org/patches/data/133655
The patch is working fine in wine 2.8. One more question: Would it be possible to automatically set the OpenGLSurface mode setting on an application-level depending on whether UI components need to draw in front of the GL surface? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.