http://bugs.winehq.org/show_bug.cgi?id=26134 Summary: d3d9/query test shows a few leaks under valgrind Product: Wine Version: 1.3.13 Platform: x86 OS/Version: Linux Status: NEW Keywords: download, source, testcase Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: austinenglish(a)gmail.com 28 bytes in 1 blocks are definitely lost at notify_alloc (heap.c:254) by RtlAllocateHeap (heap.c:1701) by IWineD3DDeviceImpl_CreateQuery (device.c:1247) by query_init (query.c:161) by IDirect3DDevice9Impl_CreateQuery (device.c:2703) by test_occlusion_query_states (query.c:169) by func_query (query.c:278) by run_test (test.h:556) by main (test.h:624) ... 32 bytes in 1 blocks are definitely lost at malloc (vg_replace_malloc.c:236) by realloc (vg_replace_malloc.c:525) by ??? (in /usr/lib/libGL.so.1.2) by ??? (in /usr/lib/libGL.so.1.2) by drawStridedFast (drawprim.c:47) by drawPrimitive (drawprim.c:718) by IWineD3DDeviceImpl_DrawPrimitiveUP (device.c:4926) by IDirect3DDevice9Impl_DrawPrimitiveUP (device.c:1954) by test_occlusion_query_states (query.c:203) by func_query (query.c:278) by run_test (test.h:556) by main (test.h:624) ... 56 bytes in 2 blocks are definitely lost at notify_alloc (heap.c:254) by RtlAllocateHeap (heap.c:1701) by IWineD3DDeviceImpl_CreateQuery (device.c:1247) by query_init (query.c:161) by IDirect3DDevice9Impl_CreateQuery (device.c:2703) by test_query_support (query.c:107) by func_query (query.c:277) by run_test (test.h:556) by main (test.h:624) ... 56 bytes in 2 blocks are definitely lost at notify_alloc (heap.c:254) by RtlAllocateHeap (heap.c:1701) by IWineD3DDeviceImpl_CreateQuery (device.c:1247) by query_init (query.c:161) by IDirect3DDevice9Impl_CreateQuery (device.c:2703) by test_query_support (query.c:121) by func_query (query.c:277) by run_test (test.h:556) by main (test.h:624) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.