http://bugs.winehq.org/show_bug.cgi?id=21492 Dionysius <iliotropion2006(a)yandex.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefan(a)codeweavers.com --- Comment #1 from Dionysius <iliotropion2006(a)yandex.ru> 2010-01-30 11:54:21 --- 740e2d403edc46529c2475d50a9ceab7c0c77f0c is first bad commit commit 740e2d403edc46529c2475d50a9ceab7c0c77f0c Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Sun Dec 6 18:08:39 2009 +0100 Render to fbo when the size mismatches at creation time. This is needed because the window(and thus the GL drawable) might be smaller than the D3D backbuffer. If we waited for the FBO switch until Present is called we'd lose data in the first frame. :040000 040000 eb851c764f24a416c743a7151cfe2facad1d3c8e d8c86f068aecc2c37806f6a543e2836179740eb9 M dlls -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.