15 Nov
2009
15 Nov
'09
8:47 p.m.
http://bugs.winehq.org/show_bug.cgi?id=20672 --- Comment #12 from Jesse Allen <the3dfxdude(a)gmail.com> 2009-11-15 14:47:34 --- (In reply to comment #6)
Hmm yeah, but the initialization tables enable GetDC on P8 surfaces. So this should work :-/
Could WINED3DFMT_FLAG_GETDC get unset or initialization cause WINED3DFMT_P8 to be disabled? BTW, the game does work in 8-bit color depth mode. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.