http://bugs.winehq.org/show_bug.cgi?id=15290 Tom <tom.weingarten(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords|patch | --- Comment #7 from Tom <tom.weingarten(a)gmail.com> 2008-09-29 21:09:02 --- Unfortunately that doesn't seem to have done the trick. I compiled wine 1.1.5 with the patch and installed it in /usr/local/. I still experienced a GL_OUT_OF_MEMORY crash as usual. The error was a bit more specific (I think since I compiled myself) but still not very helpful: fixme:d3d_texture:IWineD3DBaseTextureImpl_BindTexture >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glBindTexture @ basetexture.c / 302 This error was repeated many times and then the eventual crash: *** glibc detected *** C:\Program Files\Bullfrog\Dungeon Keeper II\DKII.exe: corrupted double-linked list: 0x79cfcf38 *** followed by a memory trace and then: err:ntdll:RtlpWaitForCriticalSection section 0x7e78ef00 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 001a, blocked by 0009, retrying (60 sec) I will concur that it seems the error happens less often with the patch, but it could just be my imagination. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.