27 Jun
2011
27 Jun
'11
8:29 a.m.
http://bugs.winehq.org/show_bug.cgi?id=26714 --- Comment #4 from Jeff Cook <jeff(a)deserettechnology.com> 2011-06-27 03:29:26 CDT --- As mentioned in bug #24684, this only occurs if "Multicore Rendering" is enabled. Nephyrin zey says: "Also broken with Multicore rendering are light aura occlusions (which valve have said is accomplished with last-frame occlusion queries)." Disabling multicore remedies this problem on 1.3.23 for me. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.