http://bugs.winehq.org/show_bug.cgi?id=11057 --- Comment #17 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-08-04 14:44:04 --- Hmm, i though what the faulty commit had to be in either dlls/wined3d or dlls/ddraw. I therefore only bisected in those two dirs. However the commit I got in the end was not the faulty one. After narrowing it down to like 10 commits I made a manual search and this commit turns out to be the one FIXING the problem: [aaf477f292c77ca7d738784ac1100ba58ac4e27d] server: Change the timeout handling to use NT-style 64-bit timeouts everywhere. Link: http://source.winehq.org/git/wine.git/?a=commit;h=aaf477f292c77ca7d738784ac1... Commit aaf477f292c77ca7d738784ac1100ba58ac4e27d is just between wine-0.9.35 and wine-0.9.36 I'm still wondering how this should fix such an issue?! Now bisecting between wine-0.9.48 and wine-0.9.52 to find the commit which broke rendering again, hopefully this turns out to be something in wined3d or ddraw... Greets, Tobias -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.